This is the Sara’s General store in Meldale, Dank Forest page on my campaign World, Crestar.
Owner: Sara Tisyan human female NG leather jerkin AC 7, dagger
Clerks: Shara Darna human female NG, George Darna human male NG, Tia Shela helf-elf female NG each clerk wears a leather jerkin AC 7, and has a dagger.
Guards: Bill Karan, male human with chain, shield, dagger, long sword ; Suna Chara, human Monk 5
arrows, normal 12 for 15 silver, 1 for 3 sp
, silver 1 gp each
bow, long 47 gp
crossbow, light 15 gp
new bow or crossbow strings 1 sp each
axe, battle 5 gp
backpack, canvas 15 gp
banded armor 80 gp
belt 4 sp
candle, tallow 2 cp
( melt easily in summer heat)
chain mail 75 gp
cloak, normal 6 sp
, winter 25 gp
dagger 1 gp
grapnel, iron 5 gp
, iron and leather covered 12 gp
hammer, war 3 gp
hat 8 sp to 8 gp
javelin 12 sp
leather armor 8 gp
lantern, bullseye 15 gp
( 80’ by 10’ beam)
mace, foot 8 gp
mirror, metal 11 gp
, silver 25 gp
oil, lantern 6 cp/pint
, monster burn 2 gp/pint
pole, 10’ 1 sp
pouch, belt, large 1 gp
( half a cubic foot)
, scrolls 20 gp
(can hold 12 scrolls)
, vials 7 gp
( can hold 10 potion vials)
quiver, 12 arrow 10 sp
, 30 arrow 12 gp ( only has 3 of them)
quarrels, light crossbow 20 for 16 silver
ration, iron 5 gp
( good for 1 week)
robe 8 sp
rope, 50’ × 7/16 inch 8 sp
(usuable for non-technical climbing)
sack, large 1 sp
scimitar 10 gp
sling 10 sp
, bullets, lead 20/12 sp
, rocks free or 20 for 6 sp
( free means your character looks for them on the ground.)
staff 5 sp
sword, long 12 gp
, short 9 gp
thieve’s picks and tools 30 gp
tinder box 2 gp
( metal box, tinder, flint and steel for fire starting)
torch 2 cp each
waterskin, 2 quart 14 sp
The castle isn’t used much, a token force is usually here. Mostly to keep squatters from moving in.
The military are armed and trained, and they do patrol the town.
Bad times are still remembered. It is just that Meldale isn’t very prepared for troubles.
The forces vary from year to year. Sometimes month to month.
Leutenant, 5th level fighter 25 soldiers. 2 serjeants of fighter 3rd level 15 long bowmen and 10 infantry
the other group that has been stationed here is:
Serjeant 4th level fighter 15 soldiers; 10 long bowmen and 5 infantry. this group has better training and is usually more alert and does a better job.
There are between 10 and 25 servants who cook and clean.
1) guard shack
2) boarding house
3) boarding house with some rooms for travellers
4) barracks for militia and military ( only 5 are in use)
5) public ponds and wells
6) watering troughs for horses or mules
7) farm land
8 ) private water supply, has 3 guards at all times
9) castle, has a token force operating it
( less than half of what should be there)
10) manor houses, minor nobility
11) pond, over grown
12) Sara’s General Store
Some odd street names ? Yes. Why are they named Control Road, Winder Street, and Clock Road ? Because in Ancient Times, they were part of a clock. The remains are buried around 20 feet down. Clock Road covers notches cut in rock, the path for a gear… The people who lived here long ago maintained the clock.
Sometimes a person traveling through the area will dream of a giant clock ‘tick tock tick tock’. Any mention of that to a local will get a shrug and then the traveler is ignored.
Do locals dream of Giant Clocks ? Yes, but they put it to too much food before sleeping for the night.
Does the long gone Giant Clock dream ? It isn’t here to be asked questions, it has vanished from Crestar.
Smaller than Bigdale, population is 450.
The walls don’t make a complete circuit, and there are lots of thatched roof houses along the main road through town. Two large Inns, across the road from each other. Meldale does have public ponds.
There isn’t much here.
Updated map: Feb 22, 2021